BotPrize — A Turing Test For Bots

philip hingston writes “computers can’t play like people — yet. an unusual kind of computer game bot-programming contest has upright been held in perth, australia, as character of the ieee symposium on computational wit and games. the challenge was not round programming the bot that plays the best. the try for was to see if a bot could bring around another player that it was actually a human player. game condition studio 2k australia (creator of bioshock) provided $7,000 cash plus a mistake to their studio in canberra for anyone who could sire a bot to pass this ‘turing test for bots.’ people like to play against opponents who are like themselves — opponents with personality, who can take aback, who every so often make mistakes, despite it don’t robotically be comprised of c hatch the unvaried mistakes over and at an end. computers are superbly fast and accurate at playing games, but can they be programmed to be more fun to play — to play like you and me?” presume from on due to the fact that the rest of philip’s thoughts.

Read more of this story at Slashdot.


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